/* * Copyright (c) 2016 Bilibili * copyright (c) 2016 Zhang Rui * * This file is part of ijkPlayer. * * ijkPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * ijkPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with ijkPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef IJKSDL__IJKSDL_EGL_H #define IJKSDL__IJKSDL_EGL_H #include #include #include #include "ijksdl_class.h" typedef struct SDL_VoutOverlay SDL_VoutOverlay; typedef struct IJK_EGL_Opaque IJK_EGL_Opaque; #if 0 enum { IJK_GLES2__GL_EXT_texture_rg, IJK_GLES2__MAX_EXT, }; #endif typedef struct IJK_EGL { SDL_Class *opaque_class; IJK_EGL_Opaque *opaque; EGLNativeWindowType window; EGLDisplay display; EGLSurface surface; EGLContext context; EGLint width; EGLint height; #if 0 uint8_t gles2_extensions[IJK_GLES2__MAX_EXT]; #endif } IJK_EGL; IJK_EGL *IJK_EGL_create(); void IJK_EGL_free(IJK_EGL *egl); void IJK_EGL_freep(IJK_EGL **egl); EGLBoolean IJK_EGL_display(IJK_EGL* egl, EGLNativeWindowType window, SDL_VoutOverlay *overlay); void IJK_EGL_terminate(IJK_EGL* egl); #endif